Design engineering projects, interaction experiments, and technical implementation details.
A timelapse screen recording app for macOS and Windows, designed for lightweight async demos.
A desktop annotation utility for drawing on any screen or app during reviews and walkthroughs.
Interaction studies for quick actions, search, and keyboard-first navigation.
Motion patterns that clarify state changes without adding theatrical weight.
Exploring touch and mouse gesture patterns for natural interface control.
Patterns for building flexible, composable UI primitives.
Next.js, React, Tailwind CSS, TypeScript, Motion, and focused component primitives.
Figma, analytics, feedback loops, and tiny internal tools for faster iteration.
Electron, native APIs, and cross-platform considerations for desktop apps.
Profiling, optimization strategies, and monitoring for production applications.
A compact product page structure for validating a focused software idea.